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- mcc Synthesizer user's guide
- ----------------------------
-
- mcc Synthesizer v1.00 transforms PC's keyboard in a simple synthesizer. It
- uses additive synthesis to generate sounds and drums. Modulated delay can
- be added to the sound for effects such as chorus, phasing, vibrato... Six
- sounds and two drums can be produced contemporaneously. A simple sequencer
- without editing possibility (a digital recorder in practice) is offered and
- a rhythms generator. WAV sounds can be used as output samples with some
- limitations (4096 fixed sample length). The sounds and drums can be graphi-
- cally edited. The program has 3D look.
-
- Special requirements: VGA, mouse, Sound Blaster or a DAC on LPT recommended
- for quality audio output (PC speaker is used else).
-
- To run mcc Synthesizer just type synth at the command prompt. Look at the
- readme file for options and problems.
-
- When the program is started you can play by typing on the keyboard. The
- default instrument is piano. You can press more than one key at a time and
- you will hear the notes simultaneously. mcc Synthesizer is polyphonic and
- can reproduce six notes and two drums at a time. Nevertheless a problem may
- occurr: PC keyboard isn't designed to press many keys contemporaneously, so
- certain combinations of keys will not produce all the sounds. Which are these
- combinations, depends upon the keyboard you have.
-
- You can select a sound by pressing a function key when you are in the sound
- selection mode (the sounds are listed in the upper right window). Pressing
- ESC you change the mode to rhythm selection (rhythms are listed instead of
- the sounds). INS button selects drums (which are listed in the lower left
- window).
-
- You can change the sampling rate with the PGUP and PGDOWN keys. The arrow
- keys and keypad-5 transpose the keyboard.
-
- You enter the sound programming mode pressing the Sound button. You can define
- the waveform of the sound (drawing the spectrum in the lower left window),
- its envelope with the ADSR parameters (the envelope appears in the upper
- left window) and its volume. Clicking on the upper right window you can
- enter the sound name.
-
- Pressing the Drum button, you enter the drum programming mode. Its spectrum
- is located in the upper left window. ADSR, volume and name is applicable to
- the drum, too, but the envelope isn't drawed. The drums aren't resampled
- when you change the sampling frequency, so they must be redrawn when changing
- sampling frequency. The drums in this package are designed for a 45000 kHz
- sampling frequency.
-
- Clicking on the upper right window when you aren't in a programming mode
- permits you to enter the effect name. It's just a delay line with return
- and delay length modulation. The possible effects are: reverb, echo, chorus,
- phasing, flanging... The effect is applied only to the sounds (not the drums).
- Only one effect can be active at a time.
-
- You can save more modules in a file. They are listed pressing the Save button.
- Bank is applicable to sounds, drums and rhythms. Multi splits a bank in more
- files, giving them a truncated sound/drum/rhythm name, if it possible and no
- name is typed in. If it is not possible (more files with the same name would
- be generated), it will give them the specified name or the bank name if no
- name is specified, followed by a serial number.
-
- The split button splits the keyboard in two parts, pressing the 2X button, it
- is splitted in three parts.
-
- The Rhythm button activates the rhythm, the Accord button generates a major
- accord when a key is pressed, a minor accord when two appropriate keys are
- pressed; the Octave button includes the octave in the accord. The Hold button
- holds a key combination, which is released with another key combination or
- with the space bar. Arrange plays an ascending arpeggio, while the Advance
- button (when both it and Arrange are pressed) plays a programmed arrangement.
- You can program a rhythm and its arrangement with the Program button. First
- you enter the drums (it automatically makes pass advances, but you can do
- them with the mouse or with the space bar). You can press two drums (or
- sounds) at a time. Pressing the Program button again you hear the rhythm; you
- can add drums between passes, if you want. Pressing Program once again, you
- can enter the arrangement that mcc Synthesizer will play when you will press
- one, two, three and four keys. mcc Synthesizer will suppose that C note (the Q
- key) is pressed for single key programming; in this first pass the only
- allowable keys are Q, I (one octave up) and space bar (no sound). Next you
- will program the double key pressing (C - E notes / Q - E keys), then triple
- key (C - E - G notes / Q - E - T keys) and the quadruple key (C - E - G - B
- notes / Q - E - T - U keys).
-
- You can record a song with the recorder. The tracks in red record (when
- the keyboard is splitted, each keyboard part is recorded to a different
- track), the tracks in black play. The rhythm, the arrangement and the holded
- keys are not recorded.
-
- And now some instructions about the keys:
-
- ESC change mode between sounds and rhythm select
- F1-F12 select a sound/rhythm
- INS select drums
- UP transpose the keyboard one octave up
- DOWN transpose the keyboard one octave down
- RIGHT transpose the keyboard one semitone up
- LEFT transpose the keyboard one semitone down
- 5 on the keypad center the keyboard
- PGUP sampling frequency 500 Hz up
- PGDOWN sampling frequency 500 Hz down
- the notes are on the main keyboard, find them by yourself.
-
-